Class implements FrameBuffer Object (FBO) resource intended for off-screen rendering.
More...
|
| OpenGl_FrameBuffer (GLint theTextureFormat=GL_RGBA8) |
| Empty constructor. More...
|
|
virtual | ~OpenGl_FrameBuffer () |
| Destructor. More...
|
|
virtual void | Release (OpenGl_Context *theGlCtx) |
| Destroy object - will release GPU memory if any. More...
|
|
GLsizei | GetSizeX () const |
| Textures width. More...
|
|
GLsizei | GetSizeY () const |
| Textures height. More...
|
|
GLsizei | GetVPSizeX () const |
| Viewport width. More...
|
|
GLsizei | GetVPSizeY () const |
| Viewport height. More...
|
|
Standard_Boolean | IsValid () const |
| Returns true if current object was initialized. More...
|
|
Standard_Boolean | Init (const Handle< OpenGl_Context > &theGlCtx, const GLsizei theViewportSizeX, const GLsizei theViewportSizeY) |
| Notice! Obsolete hardware (GeForce FX etc) doesn't support rectangular textures! There are 3 possible results if you are trying to create non power-of-two FBO on these cards: 1) FBO creation will fail, current implementation will try to generate compatible FBO; 2) FBO rendering will be done in software mode (ForceWare 'hack'); 3) FBO rendering will be incorrect (some obsolete Catalyst drivers). More...
|
|
Standard_Boolean | InitLazy (const Handle< OpenGl_Context > &theGlCtx, const GLsizei theViewportSizeX, const GLsizei theViewportSizeY) |
| (Re-)initialize FBO with specified dimensions. More...
|
|
Standard_Boolean | InitWithRB (const Handle< OpenGl_Context > &theGlCtx, const GLsizei theViewportSizeX, const GLsizei theViewportSizeY, const GLuint theColorRBufferFromWindow=0) |
| (Re-)initialize FBO with specified dimensions. The Render Buffer Objects will be used for Color, Depth and Stencil attachments (as opposite to textures). More...
|
|
Standard_Boolean | InitWrapper (const Handle< OpenGl_Context > &theGlCtx) |
| Initialize class from currently bound FBO. Retrieved OpenGL objects will not be destroyed on Release. More...
|
|
void | SetupViewport (const Handle< OpenGl_Context > &theGlCtx) |
| Setup viewport to render into FBO. More...
|
|
void | ChangeViewport (const GLsizei theVPSizeX, const GLsizei theVPSizeY) |
| Override viewport settings. More...
|
|
virtual void | BindBuffer (const Handle< OpenGl_Context > &theGlCtx) |
| Bind frame buffer for drawing and reading (to render into the texture). More...
|
|
virtual void | BindDrawBuffer (const Handle< OpenGl_Context > &theGlCtx) |
| Bind frame buffer for drawing GL_DRAW_FRAMEBUFFER (to render into the texture). More...
|
|
virtual void | BindReadBuffer (const Handle< OpenGl_Context > &theGlCtx) |
| Bind frame buffer for reading GL_READ_FRAMEBUFFER. More...
|
|
virtual void | UnbindBuffer (const Handle< OpenGl_Context > &theGlCtx) |
| Unbind frame buffer. More...
|
|
const Handle< OpenGl_Texture > & | ColorTexture () const |
| Returns the color texture. More...
|
|
const Handle< OpenGl_Texture > & | DepthStencilTexture () const |
| Returns the depth-stencil texture. More...
|
|
GLuint | ColorRenderBuffer () const |
| Returns the color Render Buffer. More...
|
|
GLuint | DepthStencilRenderBuffer () const |
| Returns the depth Render Buffer. More...
|
|
| OpenGl_Resource () |
| Empty constructor. More...
|
|
virtual | ~OpenGl_Resource () |
| Destructor. Inheritors should call Clean (NULL) within it. More...
|
|
Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor. More...
|
|
| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing. More...
|
|
Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More...
|
|
virtual | ~Standard_Transient () |
| Destructor must be virtual. More...
|
|
virtual void | Delete () const |
| Memory deallocator for transient classes. More...
|
|
virtual const Handle_Standard_Type & | DynamicType () const |
| Returns a type information object about this object. More...
|
|
Standard_Boolean | IsInstance (const Handle_Standard_Type &theType) const |
| Returns a true value if this is an instance of Type. More...
|
|
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More...
|
|
Standard_Boolean | IsKind (const Handle_Standard_Type &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
|
|
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
|
|
virtual Handle_Standard_Transient | This () const |
| Returns a Handle which references this object. Must never be called to objects created in stack. More...
|
|
Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More...
|
|
Class implements FrameBuffer Object (FBO) resource intended for off-screen rendering.