Open CASCADE Technology
7.0.0
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Rendering workspace. Provides methods to render primitives and maintain GL state. More...
#include <OpenGl_Workspace.hxx>
Public Member Functions | |
OpenGl_Workspace (OpenGl_View *theView, const Handle< OpenGl_Window > &theWindow) | |
Constructor of rendering workspace. More... | |
virtual | ~OpenGl_Workspace () |
Destructor. More... | |
Standard_Boolean | Activate () |
Activate rendering context. More... | |
OpenGl_View * | View () const |
const Handle< OpenGl_Context > & | GetGlContext () |
Handle< OpenGl_FrameBuffer > | FBOCreate (const Standard_Integer theWidth, const Standard_Integer theHeight) |
void | FBORelease (Handle< OpenGl_FrameBuffer > &theFbo) |
Standard_Boolean | BufferDump (const Handle< OpenGl_FrameBuffer > &theFbo, Image_PixMap &theImage, const Graphic3d_BufferType &theBufferType) |
Standard_Integer | Width () const |
Standard_Integer | Height () const |
Standard_Boolean | SetUseZBuffer (const Standard_Boolean theToUse) |
Setup Z-buffer usage flag (without affecting GL state!). Returns previously set flag. More... | |
Handle< OpenGl_PrinterContext > & | PrinterContext () |
Standard_Boolean & | UseZBuffer () |
Standard_Boolean & | UseDepthWrite () |
Standard_Boolean | UseGLLight () const |
Standard_Integer | AntiAliasingMode () const |
Standard_Boolean | IsCullingEnabled () const |
const OpenGl_AspectLine * | SetAspectLine (const OpenGl_AspectLine *theAspect) |
const OpenGl_AspectFace * | SetAspectFace (const OpenGl_AspectFace *theAspect) |
const OpenGl_AspectMarker * | SetAspectMarker (const OpenGl_AspectMarker *theAspect) |
const OpenGl_AspectText * | SetAspectText (const OpenGl_AspectText *theAspect) |
const OpenGl_AspectLine * | AspectLine (const Standard_Boolean theWithApply) |
const OpenGl_AspectFace * | AspectFace (const Standard_Boolean theWithApply) |
const OpenGl_AspectMarker * | AspectMarker (const Standard_Boolean theWithApply) |
const OpenGl_AspectText * | AspectText (const Standard_Boolean theWithApply) |
void | ResetAppliedAspect () |
Clear the applied aspect state. More... | |
Handle< OpenGl_Texture > | DisableTexture () |
Handle< OpenGl_Texture > | EnableTexture (const Handle< OpenGl_Texture > &theTexture, const Handle< Graphic3d_TextureParams > &theParams=NULL) |
const Handle< OpenGl_Texture > & | ActiveTexture () const |
void | SetRenderFilter (const Handle< OpenGl_RenderFilter > &theFilter) |
Set filter for restricting rendering of particular elements. Filter can be applied for rendering passes used by recursive rendering algorithms for rendering elements of groups. More... | |
const Handle< OpenGl_RenderFilter > & | GetRenderFilter () const |
Get rendering filter. More... | |
const OpenGl_Matrix * | ViewMatrix () const |
const OpenGl_Matrix * | ModelMatrix () const |
void | SetPolygonOffset (int theMode, Standard_ShortReal theFactor, Standard_ShortReal theUnits) |
Sets and applies current polygon offset. More... | |
const TEL_POFFSET_PARAM & | AppliedPolygonOffset () |
Returns currently applied polygon offset params. More... | |
const Handle< OpenGl_CappingAlgoFilter > & | DefaultCappingAlgoFilter () const |
Returns capping algorithm rendering filter. More... | |
const OpenGl_AspectFace & | NoneCulling () const |
Returns face aspect for none culling mode. More... | |
const OpenGl_AspectFace & | FrontCulling () const |
Returns face aspect for front face culling mode. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Data Fields | |
Standard_Integer | NamedStatus |
const TEL_COLOUR * | HighlightColor |
Protected Member Functions | |
void | updateMaterial (const int theFlag) |
void | setTextureParams (Handle< OpenGl_Texture > &theTexture, const Handle< Graphic3d_TextureParams > &theParams) |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
Rendering workspace. Provides methods to render primitives and maintain GL state.
OpenGl_Workspace::OpenGl_Workspace | ( | OpenGl_View * | theView, |
const Handle< OpenGl_Window > & | theWindow | ||
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Constructor of rendering workspace.
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Destructor.
Standard_Boolean OpenGl_Workspace::Activate | ( | ) |
Activate rendering context.
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Standard_Integer OpenGl_Workspace::AntiAliasingMode | ( | ) | const |
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Returns currently applied polygon offset params.
const OpenGl_AspectFace* OpenGl_Workspace::AspectFace | ( | const Standard_Boolean | theWithApply | ) |
const OpenGl_AspectLine* OpenGl_Workspace::AspectLine | ( | const Standard_Boolean | theWithApply | ) |
const OpenGl_AspectMarker* OpenGl_Workspace::AspectMarker | ( | const Standard_Boolean | theWithApply | ) |
const OpenGl_AspectText* OpenGl_Workspace::AspectText | ( | const Standard_Boolean | theWithApply | ) |
Standard_Boolean OpenGl_Workspace::BufferDump | ( | const Handle< OpenGl_FrameBuffer > & | theFbo, |
Image_PixMap & | theImage, | ||
const Graphic3d_BufferType & | theBufferType | ||
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Returns capping algorithm rendering filter.
Handle< OpenGl_Texture > OpenGl_Workspace::DisableTexture | ( | ) |
Handle< OpenGl_Texture > OpenGl_Workspace::EnableTexture | ( | const Handle< OpenGl_Texture > & | theTexture, |
const Handle< Graphic3d_TextureParams > & | theParams = NULL |
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Handle< OpenGl_FrameBuffer > OpenGl_Workspace::FBOCreate | ( | const Standard_Integer | theWidth, |
const Standard_Integer | theHeight | ||
) |
void OpenGl_Workspace::FBORelease | ( | Handle< OpenGl_FrameBuffer > & | theFbo | ) |
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Returns face aspect for front face culling mode.
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Get rendering filter.
Standard_Integer OpenGl_Workspace::Height | ( | ) | const |
Standard_Boolean OpenGl_Workspace::IsCullingEnabled | ( | ) | const |
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Returns face aspect for none culling mode.
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void OpenGl_Workspace::ResetAppliedAspect | ( | ) |
Clear the applied aspect state.
const OpenGl_AspectFace* OpenGl_Workspace::SetAspectFace | ( | const OpenGl_AspectFace * | theAspect | ) |
const OpenGl_AspectLine* OpenGl_Workspace::SetAspectLine | ( | const OpenGl_AspectLine * | theAspect | ) |
const OpenGl_AspectMarker* OpenGl_Workspace::SetAspectMarker | ( | const OpenGl_AspectMarker * | theAspect | ) |
const OpenGl_AspectText* OpenGl_Workspace::SetAspectText | ( | const OpenGl_AspectText * | theAspect | ) |
void OpenGl_Workspace::SetPolygonOffset | ( | int | theMode, |
Standard_ShortReal | theFactor, | ||
Standard_ShortReal | theUnits | ||
) |
Sets and applies current polygon offset.
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Set filter for restricting rendering of particular elements. Filter can be applied for rendering passes used by recursive rendering algorithms for rendering elements of groups.
theFilter | [in] the filter instance. |
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Setup Z-buffer usage flag (without affecting GL state!). Returns previously set flag.
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Standard_Boolean OpenGl_Workspace::UseGLLight | ( | ) | const |
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Standard_Integer OpenGl_Workspace::Width | ( | ) | const |
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currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)
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currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)
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currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)
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currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)
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currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)
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currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)
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currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)
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currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)
const TEL_COLOUR* OpenGl_Workspace::HighlightColor |
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Hiddenline aspect.
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back face culling mode, applied from face aspect
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current back material state
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current front material state (cached to reduce GL context updates)
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temporary variable
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Model matrix with applied structure transformations.
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currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)
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currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)
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Standard_Integer OpenGl_Workspace::NamedStatus |
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Currently applied polygon offset.
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currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)
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currently bound texture (managed by OpenGl_AspectFace and OpenGl_View environment texture)