Open CASCADE Technology  7.3.0
Data Structures | Macros
BRepBlend_Walking.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <Blend_Point.hxx>
#include <math_Vector.hxx>
#include <Blend_SequenceOfPoint.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <BRepBlend_SequenceOfPointOnRst.hxx>
#include <TopAbs_State.hxx>
#include <Blend_Status.hxx>
#include <Blend_Walking.lxx>

Data Structures

class  BRepBlend_Walking
 

Macros

#define TheVertex   Handle(Adaptor3d_HVertex)
 
#define TheVertex_hxx   <Adaptor3d_HVertex.hxx>
 
#define TheArc   Handle(Adaptor2d_HCurve2d)
 
#define TheArc_hxx   <Adaptor2d_HCurve2d.hxx>
 
#define TheSurface   Handle(Adaptor3d_HSurface)
 
#define TheSurface_hxx   <Adaptor3d_HSurface.hxx>
 
#define TheCurve   Handle(Adaptor3d_HCurve)
 
#define TheCurve_hxx   <Adaptor3d_HCurve.hxx>
 
#define TheVertexTool   Standard_Integer
 
#define TheVertexTool_hxx   <Standard_Integer.hxx>
 
#define TheArcTool   BRepBlend_HCurve2dTool
 
#define TheArcTool_hxx   <BRepBlend_HCurve2dTool.hxx>
 
#define TheSurfaceTool   Adaptor3d_HSurfaceTool
 
#define TheSurfaceTool_hxx   <Adaptor3d_HSurfaceTool.hxx>
 
#define TheCurveTool   BRepBlend_HCurveTool
 
#define TheCurveTool_hxx   <BRepBlend_HCurveTool.hxx>
 
#define Handle_TheTopolTool   Handle(Adaptor3d_TopolTool)
 
#define TheTopolTool   Adaptor3d_TopolTool
 
#define TheTopolTool_hxx   <Adaptor3d_TopolTool.hxx>
 
#define TheBlendTool   BRepBlend_BlendTool
 
#define TheBlendTool_hxx   <BRepBlend_BlendTool.hxx>
 
#define ThePointOnRst   BRepBlend_PointOnRst
 
#define ThePointOnRst_hxx   <BRepBlend_PointOnRst.hxx>
 
#define TheSeqPointOnRst   BRepBlend_SequenceOfPointOnRst
 
#define TheSeqPointOnRst_hxx   <BRepBlend_SequenceOfPointOnRst.hxx>
 
#define TheExtremity   BRepBlend_Extremity
 
#define TheExtremity_hxx   <BRepBlend_Extremity.hxx>
 
#define Handle_TheLine   Handle(BRepBlend_Line)
 
#define TheLine   BRepBlend_Line
 
#define TheLine_hxx   <BRepBlend_Line.hxx>
 
#define Blend_Walking   BRepBlend_Walking
 
#define Blend_Walking_hxx   <BRepBlend_Walking.hxx>
 

Macro Definition Documentation

◆ Blend_Walking

#define Blend_Walking   BRepBlend_Walking

◆ Blend_Walking_hxx

#define Blend_Walking_hxx   <BRepBlend_Walking.hxx>

◆ Handle_TheLine

#define Handle_TheLine   Handle(BRepBlend_Line)

◆ Handle_TheTopolTool

#define Handle_TheTopolTool   Handle(Adaptor3d_TopolTool)

◆ TheArc

#define TheArc   Handle(Adaptor2d_HCurve2d)

◆ TheArc_hxx

#define TheArc_hxx   <Adaptor2d_HCurve2d.hxx>

◆ TheArcTool

#define TheArcTool   BRepBlend_HCurve2dTool

◆ TheArcTool_hxx

#define TheArcTool_hxx   <BRepBlend_HCurve2dTool.hxx>

◆ TheBlendTool

#define TheBlendTool   BRepBlend_BlendTool

◆ TheBlendTool_hxx

#define TheBlendTool_hxx   <BRepBlend_BlendTool.hxx>

◆ TheCurve

#define TheCurve   Handle(Adaptor3d_HCurve)

◆ TheCurve_hxx

#define TheCurve_hxx   <Adaptor3d_HCurve.hxx>

◆ TheCurveTool

#define TheCurveTool   BRepBlend_HCurveTool

◆ TheCurveTool_hxx

#define TheCurveTool_hxx   <BRepBlend_HCurveTool.hxx>

◆ TheExtremity

#define TheExtremity   BRepBlend_Extremity

◆ TheExtremity_hxx

#define TheExtremity_hxx   <BRepBlend_Extremity.hxx>

◆ TheLine

#define TheLine   BRepBlend_Line

◆ TheLine_hxx

#define TheLine_hxx   <BRepBlend_Line.hxx>

◆ ThePointOnRst

#define ThePointOnRst   BRepBlend_PointOnRst

◆ ThePointOnRst_hxx

#define ThePointOnRst_hxx   <BRepBlend_PointOnRst.hxx>

◆ TheSeqPointOnRst

#define TheSeqPointOnRst   BRepBlend_SequenceOfPointOnRst

◆ TheSeqPointOnRst_hxx

#define TheSeqPointOnRst_hxx   <BRepBlend_SequenceOfPointOnRst.hxx>

◆ TheSurface

#define TheSurface   Handle(Adaptor3d_HSurface)

◆ TheSurface_hxx

#define TheSurface_hxx   <Adaptor3d_HSurface.hxx>

◆ TheSurfaceTool

#define TheSurfaceTool   Adaptor3d_HSurfaceTool

◆ TheSurfaceTool_hxx

#define TheSurfaceTool_hxx   <Adaptor3d_HSurfaceTool.hxx>

◆ TheTopolTool

#define TheTopolTool   Adaptor3d_TopolTool

◆ TheTopolTool_hxx

#define TheTopolTool_hxx   <Adaptor3d_TopolTool.hxx>

◆ TheVertex

#define TheVertex   Handle(Adaptor3d_HVertex)

◆ TheVertex_hxx

#define TheVertex_hxx   <Adaptor3d_HVertex.hxx>

◆ TheVertexTool

#define TheVertexTool   Standard_Integer

◆ TheVertexTool_hxx

#define TheVertexTool_hxx   <Standard_Integer.hxx>