Open CASCADE Technology
7.4.0
|
Stats counter.
Enumerator | |
---|---|
Graphic3d_FrameStatsCounter_NbLayers | number of ZLayers |
Graphic3d_FrameStatsCounter_NbLayersNotCulled | number of not culled ZLayers |
Graphic3d_FrameStatsCounter_NbStructs | number of defined OpenGl_Structure |
Graphic3d_FrameStatsCounter_NbStructsNotCulled | number of not culled OpenGl_Structure |
Graphic3d_FrameStatsCounter_NbGroupsNotCulled | number of not culled OpenGl_Group |
Graphic3d_FrameStatsCounter_NbElemsNotCulled | number of not culled OpenGl_Element |
Graphic3d_FrameStatsCounter_NbElemsFillNotCulled | number of not culled OpenGl_PrimitiveArray drawing triangles |
Graphic3d_FrameStatsCounter_NbElemsLineNotCulled | number of not culled OpenGl_PrimitiveArray drawing lines |
Graphic3d_FrameStatsCounter_NbElemsPointNotCulled | number of not culled OpenGl_PrimitiveArray drawing points |
Graphic3d_FrameStatsCounter_NbElemsTextNotCulled | number of not culled OpenGl_Text |
Graphic3d_FrameStatsCounter_NbTrianglesNotCulled | number of not culled (as structure) triangles |
Graphic3d_FrameStatsCounter_NbPointsNotCulled | number of not culled (as structure) points |
Graphic3d_FrameStatsCounter_EstimatedBytesGeom | estimated GPU memory used for geometry |
Graphic3d_FrameStatsCounter_EstimatedBytesFbos | estimated GPU memory used for FBOs |
Graphic3d_FrameStatsCounter_EstimatedBytesTextures | estimated GPU memory used for textures |