Open CASCADE Technology
7.5.0
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A framework to define an OR or AND selection filter. To use an AND selection filter call SetUseOrFilter with False parameter. By default the OR selection filter is used. More...
#include <SelectMgr_AndOrFilter.hxx>
Public Member Functions | |
SelectMgr_AndOrFilter (const SelectMgr_FilterType theFilterType) | |
Constructs an empty selection filter. More... | |
virtual Standard_Boolean | IsOk (const Handle< SelectMgr_EntityOwner > &theObj) const override |
Indicates that the selected Interactive Object passes the filter. More... | |
void | SetDisabledObjects (const Handle< Graphic3d_NMapOfTransient > &theObjects) |
Disable selection of specified objects. More... | |
SelectMgr_FilterType | FilterType () const |
void | SetFilterType (const SelectMgr_FilterType theFilterType) |
Sets a selection filter type. SelectMgr_FilterType_OR selection filter is used be default. More... | |
Public Member Functions inherited from SelectMgr_CompositionFilter | |
void | Add (const Handle< SelectMgr_Filter > &afilter) |
Adds the filter afilter to a filter object created by a filter class inheriting this framework. More... | |
void | Remove (const Handle< SelectMgr_Filter > &aFilter) |
Removes the filter aFilter from this framework. More... | |
Standard_Boolean | IsEmpty () const |
Returns true if this framework is empty. More... | |
Standard_Boolean | IsIn (const Handle< SelectMgr_Filter > &aFilter) const |
Returns true if the filter aFilter is in this framework. More... | |
const SelectMgr_ListOfFilter & | StoredFilters () const |
Returns the list of stored filters from this framework. More... | |
void | Clear () |
Clears the filters used in this framework. More... | |
virtual Standard_Boolean | ActsOn (const TopAbs_ShapeEnum aStandardMode) const override |
Returns true in an AIS local context, if this filter operates on a type of subshape defined in a filter class inheriting this framework. This function completes IsOk in an AIS local context. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
Protected Attributes inherited from SelectMgr_CompositionFilter | |
SelectMgr_ListOfFilter | myFilters |
A framework to define an OR or AND selection filter. To use an AND selection filter call SetUseOrFilter with False parameter. By default the OR selection filter is used.
SelectMgr_AndOrFilter::SelectMgr_AndOrFilter | ( | const SelectMgr_FilterType | theFilterType | ) |
Constructs an empty selection filter.
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inline |
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overridevirtual |
Indicates that the selected Interactive Object passes the filter.
Implements SelectMgr_Filter.
void SelectMgr_AndOrFilter::SetDisabledObjects | ( | const Handle< Graphic3d_NMapOfTransient > & | theObjects | ) |
Disable selection of specified objects.
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inline |
Sets a selection filter type. SelectMgr_FilterType_OR selection filter is used be default.
theFilterType | the filter type. |